andré castelo branco

resume

about

linkedin

Mobile game

Client

Role

Timeline

Personal project

Designer

2 months

Context

Some time ago, a friend and I started exploring the Unity engine and decided to dive into a few projects. Our first was a game inspired by the classic tic-tac-toe, a natural starting point due to its simplicity, well-defined rules, and a scope we knew we could handle in just a few weeks.

 

The game was first released on the Android Play Store, featuring two game modes: player vs. player and player vs. computer.

 

Although we haven’t been able to maintain regular updates since launch, we’re proud to have created and shared the experience with players. That project sparked our ongoing interest in game development, and we're always looking for new challenges and ideas to bring to life.

F9F8F6

FCF9F0

B1B1BB

ADD5F7

49A7FF

267ADD

FCD015

FBB500

000511

001A35

All game assets can be downloaded for free

Figma community